![]() ![]() ![]() The very first mission is a literal tutorial with a scripted follow sequence. That said, outside of making Fencer's enhanced movement a feature (which slightly nerfs it) and Air Raider's strikes having a better UI, I feel like a lot of stuff is downgrades in 5.įor one, it having so many missions makes a lot of them feel like padding. (So, some can take a lot of farming to specifically get.) Weapons are gathered randomly from a pool of drops for that mission. (Though some are outright joke weapons, and others are of questionable use even if not outright jokes.) They aren't that complex of games.Ĥ classes of soldier with their own advantages and disadvantages.Ī LOT of missions (4.1 was over 80, and iirc 5 has over 100)Ī LOT of weapons for each class and category. I've played and beaten both, but I'd lean toward 4.1Īs was said, its part two of it and 3 (released originally in the west on console as EDF2017 and EDF2025) but you don't need to play 3 to get what's going on in 4.1. ![]()
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